Tobias Müller - Game Engineer
  • ABOUT ME
  • PROJECTS
    • THE CYCLE
    • DREADNOUGHT
    • DRAKENSANG ONLINE
    • Breaking Bat
    • Snowdrift
    • Aubject
    • Incursion
    • Wizard Defense
    • Hammertennis
    • UDK Tutorial
    • Der Fruehstuecksautomat
    • Marble Maze
    • Tank Turtle
  • THESIS

Aubject (2013)

Aubject is a game of skill. Two to four players compete against each other flipping one of their three drones on the playfield. 
A player has to pass his flipped drone through his other two drones in order to get points. When the drones are stationary again the player gets one point if there is exactly one yellow drone inside the triangle the three drones of the player span. He gets one additional point for every drone inside the triangle belonging to another player.

The game was made with Unity3D. It is based on a previously developed board game prototype.

Credits
  • Programming: Tobias Müller
  • Game Art: Patrick Sobel
  • Music: Kevin MacLeod
  • Sound:
  •   Michael Kurinnoy, Viewizard (AstroMenace Artwork ver 1.2), GPL License
  •   Iwan 'qubodup' Gabovitch, CC License
  • Skybox: http://www.3delyvisions.com/, CC License
  • Font: Emil Bertell
  • Board game prototype: Tobias Wehrum, Florian Wokurka, Anthea Neums, Nathanael Siering

Files
  • Game for Windows / Mac (not tested) / Linux (not tested)
  • Download the Source Code and Unity Project. It is released under the terms of the GPL v3.


Play the Game in the web player.




Impressum
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