My name is Tobias Müller and I have a great passion for making games!
I have gathered in-depth knowledge about various technologies and systems during my development of different online games as a service in both client & server environments as well as in the backend realm. I consider myself a generalist engineer who loves solving complex problems. My heart beats for gameplay systems of any kind and distributed systems.
I received my Master of Science with Distinction in Computer Science in 2014 with a focus in Game Technology & Interactive Systems. Have a look into my Thesis.
I am currently working as Senior Game Engineer at Yager in the Team of The Cycle.